![]() ![]() ![]() That said, as the primary vulnerability on the security side for DayZ right now is less on engine and/or scripting and more on modifying/accessing the process memory we have several Q1 goals we are aiming to complete. As mentioned prior in the September 15 Status Report - only so much can be done in tandem with engine and gameplay changes coming with every update (and maintain a rapid update frequency to stable branch). ![]() ![]() As we move forward with January’s stable branch update (0.53) the focus of the gameplay programming and production teams is primarily on security.
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